About Emperia
Emperia is a virtual platform for businesses in luxury retail, fashion & art, enabling creation of virtual stores that boost sales and customer engagement.
Emperia was created with a purpose to re-define e-commerce, changing the way brands and products are presented online. With a vision to become the world’s leading solution for e-commerce front-end, we are building new technology frontier, highly- differentiated virtual experiences which extend brands’ physical retail experience into the digital world, adding a layer of interactivity and personalisation by using cutting edge
3D technology.
Values
Creativity – creative solutions are the key driver to product quality & company growth
Making an impact – Prioritise activities that make the biggest impact for our customers.
Drive – Passionate about what we do and see no obstacles in our way.
Individual responsibility – We are a team, but take full responsibility for our own actions to drive ourselves, the team and the company forward.
Continuous learning – Learn new skills, invent new methods and approaches, become better at what we do day by day.
Role
Emperia is looking for a C# developer to join the Engineering team. This position is remote and full-time. You will be working on developing a SaaS platform with Unity, which aims to help clients create their virtual art exhibitions and fashion shows.
C# Developer (Unity) 1
You have an opportunity to become a key member of the team, helping us create virtual reality experiences, working with high-end art galleries and notable fashion brands. All while having flexible working hours and full support of the team.
Responsibilities:
Adhering to the scrum lifecycle – daily standups, sprint plannings, sprint reviews and sprint retrospectives.
Being involved in the planning of the application by providing solutions and applicable paradigms.
Translating design ideas into functional, testable code.
Writing self-documenting code, accompanied with documentation for the rest of the team.
Following the boy-scouts rule: ” Always leave the code better than you found it”
Clearly communicating on current progress, outstanding issues and potential fixes to the rest of the team.
Required skills and knowledge:
Experience with C#, including a strong understanding of design patterns and OOP best practices.
Experience in collaborating with others in a software development team and conforming to standard practices and code guidelines.
Familiarity with dependency injection and reactive programming.
Ability to balance immediate development deadlines while maintaining long term and strategic goals.
Experience writing Unit tests.
Firm understanding of Git source control.
Must be comfortable working in a fast-paced startup environment.
Ability to work autonomously, but know the value of communication and discussions.
Good to have:
C# Developer (Unity) 2
Previous experience working with the Unity game engine.
Experience with the Zenject framework and dependency injection.
Experience working with 3D assets and models.
Integrating SDK’s and establishing connections with a server API.
Experience with MongoDB and MySQL databases.
General Requirements:
Previous experience in a startup environment
Detail-oriented, eager to learn, keen on asking questions and understanding the context
Proven track record in setting priorities, multi-tasking, and creative problem-solving, both individually and within a team
Ability to work independently with minimal supervision
Ability to actively work with engineers and participate in technical discussions
Excellent verbal and written communication skills that are effective in both technical and business contexts.
Prioritise activities that make the biggest impact for our customers.
Passionate about what we do and see no obstacles in our way
C# Developer (Unity) 3
Job Types: Full-time, Permanent
Salary: £30,000.00-£50,000.00 per year
Additional pay:
Benefits:
Schedule:
Experience:
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